New Age of Empires 4 Balance Patch Makes It the Best RTS

24 January 2022 at 19:08 in Gaming News with no comments

Relic Entertainment has released the first patch of 2022 for Age of Empires IV and it focuses on balance changes and bug fixes.

By    Daniel

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WHAT IS IN THE NEW AGE OF EMPIRES 4 PATCH?


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There is a lot to jump into, so let’s see what the new patch is all about.

AoE Patch 10257 Notes:

General:

  • Matchmaking pool of players increased by 67% to increase the speed of finding matches and improve quality of match-ups.
  • Scouts will now move 35% slower when carrying carcasses.
  • Horseman ranged armor is increased from 1 to 2 for levels II-IV.

HRE:

  • Spearmen activate Spearwall correctly.
  • Prelate will no longer get stuck when inspiring other units.

Rus:

  • Horse Archers attack slower and fire rate is changed from 2.0 to 2.5.
  • Horse Archers will no longer gain additional attack speed and damage from Incendiary Arrows.
  • Warrior Monks move 25% slower when carrying relics.

Mongols:

  • Starting wood decreased by 50.
  • Outpost cost is increased to 100 wood.
  • You can no longer own multiple Ovoos through exploits.
  • Mongol Khaganate Palace is now packed correctly.

Delhi Sultanate:

  • Spearmen activate Spearwall correctly.
  • Mosques no longer increase Keep tech times.
  • Research time with Piety base reduced to 135 seconds from 600.
  • Explosives base research time increased to 900 seconds from 300.
  • Chaser Cannons research time increased to 1350 seconds from 450.
  • Hardened Spearmen research time reduced to 105 seconds from 210.
  • Sanctity base research time reduced to 210 seconds from 300.
  • Herbal Medicine research time reduced to 180 seconds from 300.
  • Honed Blades research time reduced reduced to 300 seconds from 1350.

Chinese:

  • Fire Lancer cost increased to 120F/20W/20G from 80F/20W/20G.
  • Fire Lancer bonus damage vs. ranged unit type removed.
  • Fire Lancer III health increased to 155 from 135.
  • Fire Lancer III charged weapon AoE now deals 50% damage to surrounding units instead of 100%.
  • Fire Lancer III Torch damage reduced to 36 from 51.
  • Fire Lancer IV health increased to 180 from 160.
  • Fire Lancer IV weapon damage decreased to 13 from 15.
  • Fire Lancer IV charged weapon damage reduced to 23 from 25.
  • Fire Lancer IV charged weapon AoE now deals 50% damage to surrounding units.
  • Fire Lancer IV Torch damage reduced to 40 from 55.
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The latest Age of Empires IV patch is designed to improve competition and promote a fair and fun experience across all skill levels.

 

 

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