Hideo Kojima says his upcoming two games, OD and Physint, are delayed due to the ongoing SAG-AFTRA strike. Kojima has revealed that OD was scanning and filming actors and environments before the strike, whereas casting for Physint also stalled. The legendary developer hopes to continue work on both in 2025.
Hideo Kojima has spoken up about his two upcoming games, OD and Physint, revealing both are delayed due to the ongoing SAG-AFTRA strike. Last year, actors and performers went on strike asking for “fairness” in payment and in protest of the increasing use of AI in film and video games. Whereas Hollywood actors have stopped, video game actors and performers continue striking.
In a recent update on X, Kojima thanked fans for all their support in 2024 and said Kojima Productions hopes to resume work on OD and Physint in 2025. Meanwhile, the live-action Death Stranding film is in the planning stage, for what could be a significant and exciting year for fans.
Discover the history of Hideo Kojima’s Death Stranding
Impact of SAG-AFTRA Strike on Kojima Productions
The SAG-AFTRA strike began in July 2023, with the Screen Actors Guild ending it in November 2023. However, whereas Hollywood actors ended their strikes, video game performers continued to strike, with hundreds of games impacted by delays.
Like many, Kojima Productions have seen OD and Physint see development suspensions, resulting in delays. Although production has stalled, Kojima is hopeful both games will resume once the strike ends.
Current Status of OD and Physint
OD, previously known as “Overdose,” was in the process of scanning environments and filming actors before development halted. As for Physint, Kojima revealed they were casting for the game before the strike stopped everything. Both games are now in a holding pattern for the foreseeable future.
OD is set to be an experimental horror and will act as a flagship for Microsoft’s Xbox Could Gaming platform. Meanwhile little is known as Physint, but expect a stealth action game inspired by Metal Gear. Unfortunately, as with every Kojima game, we just have to wait until he’s ready to reveal more. It could be a while.
Broader Implications for the Gaming Industry
The delays faced by Kojima Productions highlight a broader issue within the gaming industry, a significant one as AI continues to grow in popularity and potential. The ongoing strike serves as a reminder of the essential role in human creativity and the ability of performers to bring video games to life.
While performers fight for their future, seeking protection against the misuse of AI with their likeness and voice, the rest of us may have to wait longer for games as projects continue to feel the long-term affects of the SAG-AFTRA strike. But for gaming, and performers as a whole, its a fight worth taking up.
Conclusion
Hideo Kojima has revealed the ongoing SAG-AFTRA strike as the reason for the delay to the upcoming OD and Physint games. Are you on the side of the performers? Do you need another Kojima game in 2025? Share your thoughts in the comments section.
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