Rad Review Round-Up
In just a few days, Double Fine will be releasing Rad, a quirky new roguelike action RPG set in a post-post-apocalyptic world. Its hook comes in the form of its mutation system, where random mutations give your character access to special active and passive abilities to help you with each run.
Critics already got their review copies and have started pushing out their impressions on the game as a whole. So, how did the game fare against the scrutinizing tastes of the media? You can see for yourself below:
PUSH SQUARE — 8/10
“The variety in its power-ups, map generation, and character selection keep things fresh, and the gameplay evolves alongside the mutating characters to remain entertaining and addictive.”
– Nathanial Eker
DESTRUCTOID — 8/10
“Trying to work with suboptimal body modifications is pretty funny in and of itself, and discovering new mutations and lore has been intriguing.”
– Kevin McClusky
METRO — 8/10
“One of the best roguelikes for a long time, whose randomised abilities work perfectly to add variety and unpredictability to its tale of an 80s style post-apocalypse.”
– GameCentral
SCREEN RANT — 4/5
“A permadeth game with tangible progression, delightful characters and dialogue, and satisfying combat, Rad is yet another win for Double Fine.”
– Ty Sheedlo
DUALSHOCKERS — 8/10
“Despite being pretty difficult, RAD is a great game with a fantastic sense of style and fun gameplay that helped make me less frustrated every time I was sent back to the start upon death.”
– David Gill
SHACKNEWS — 8/10
“…RAD proves to be one of the most accessible and enjoyable top-down roguelikes to come along in some time.”
– Ozzie Mejia
All of the reviews we found for Rad gave the game a score of 80%, which is an excellent score by today’s standards. This means that not only should this be in the library of every roguelike fan, but also that it should offer hours of entertainment for any gamer.
Rad launches on PC, Xbox One, PlayStation 4 and Switch come August 22nd.
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